Not a Bubble… At All
Mobile app for taking and sharing pictures taken with your phone.
2 years of existence
1 product
13 employees
30M+ users
$0 revenue
Price: $1BLucasfilm
Movie studio (and much more) responsible for creating some of the biggest blockbusters since its inception in the early 1970s
41 years
23 films (directly; many more indirectly)
~10eN “users”
$7B gross revenue (from films alone; licensed products and subsidiaries–e.g. LucasArts–not included)
Impact on creative world: priceless (e.g. Industry Light & Magic, LucasArts, etc)
Price: $4.05BNope, we’re not in a bubble at all.
To clarify, I’m not attempting a market analysis or anything of that sort. I decided to write this from a pure curiosity standpoint. Please don’t take this for what it is not. The reference to the “bubble” stems from the sheer disproportion of revenue vs value of these acquisitions, not from the value in terms of opportunity cost. This is not an argument; it’s an observation.